Dean Cameron Allen, a 50-ish writer, designer, web-guy, and an all-around rascal, died this weekend in London, U.K. He leaves behind his parents, a former girlfriend and a lot of friends. If the universe feels a little hollow this week, now you know why.
Every time I go away and leave the computer behind, and disconnect from the world, I come back refreshed, raring to go, write more often, only to face the dreaded problem of plenty. I don’t know where to start. And even today, I feel that way as well. But you have to start somewhere, so why not talk about the thing which kept me awake on my long journey back home — everything center of the universe eventually fades into the background, no matter how great, rich and robust it might be.
It has been remarkably quiet on the home front — for a good reason. I went to Venice to make some photos and participate in a photo workshop with one of my favorite photographers, Jonathan Chritchley. The workshop perfectly overlapped with the CES 2018 show. And since everyone was busy with the show and very little work was to be done anyway, I am glad I took this opportunity.
It was a fruitful trip, where I found a lot more about myself, my photography and why I like making a certain kind of photo. Any trip which involves making photos also means one comes back with too many photos.
Continuous rain, endless email and conference calls later, I am finally done for the day. It is a bummer that I didn’t get a chance to sit and write today. On a more upbeat note, it is Friday and hence start of the weekend. I look forward to finishing Fire and Fury and then get to Cork Dork by Bianca Bosker. Have a great weekend everyone!
January 5, 2017, San Francisco
|1. Good design should be innovative|
|2. Good design should make a product useful|
|3. Good design is aesthetic design|
|4. Good design will make a product understandable|
|5. Good design is honest|
|6. Good design is unobtrusive|
|7. Good design is long lived|
|8. Good design is consistent in every details|
|9. Good design should be environmentally friendly|
|10. Good design is as little design as possible|